Deston is returning to Random Map regions this update! For every rotation, we try our best to base each of our decisions on map popularity rates, dodge rates, surveys, etc., but we’ve been receiving feedback that the extraction of certain maps from the random map pool was upsetting several players who enjoyed playing maps that were excluded from a rotation. Therefore, we’ve decided to implement your feedback by placing Deston back to the random map pool and taking Taego out for a bit.
Also, we can’t say much now, but we are planning a change to the map rotation system based on all your feedback sometime this year. With this update, every player from every region will be able to meet various maps at a faster pace. Until then, enjoy the return of Deston and Karakin this update!
※ Please note the features and updates introduced below may be modified or even possibly removed due to reasons such as bugs, in-game issues, and/or community feedback. Also, images used below are provided as visual guidelines – features may turn out looking different in the actual game as builds are continuously developed and fixed before they go live.
New Creature: Bear
The lumbering pack of malice has awoken from hibernation and is ready to blow up bloody winds on the Battlegrounds. Introducing a new creature available only in Vikendi: the Bear.
These Bears may look soft to the touch, but they’ll never be your friendly neighborhood pets so make sure to flee or fight back if you wish to keep all your body parts intact!
Bears can be killed.
Bears will begin to attack if you are within a certain range.
Bear warning signs have been added throughout the map.
Bear kill/damage stats will not reflect on your Profile Overview, Stats, Match History, Mastery, and End of Match screen.
Bears reside in Vikendi only.
Normal Matches, Custom Matches
The Return of Moonlight
As the sun sets on the frost-laced lands, a beautiful aurora blooms within the serene darkness.
The weather everyone’s been waiting for – Moonlight mode – has returned this update.
Moonlight weather will appear randomly in matches.
Only available in Vikendi.
Normal Matches, Custom Matches
New Scope: Thermal 4x Scope
Would you perhaps remember LABS: Thermal Scope Mode, where you had to fight in darkness using only infrared rays? Well we’ve collected your opinions based on our previous experimental mode and decided to add the popular feature to the snowy grounds: detect snooping players with the new Thermal 4x Scope! (Shouldn’t it be your best friend in Moonlight weather?)
The Thermal Scope utilizes heat signatures to help you detect obscured enemies more easily.
This includes enemies hiding in smoke, darkness, brush, etc.
The Thermal Scope is a world spawn item.
Only available in Vikendi.
Training Mode, Normal Matches, Custom Matches
(PC) Available on every map through Sandbox Mode.
Supply Drops have been added to Vikendi caves.
To make the recently added natural disasters a bit more realistic, smoke and flame from throwables such as Smoke Grenades, Molotov, etc. will no longer work properly within the Blizzard Zone.
Players who are caught on fire will also not receive damage within the Blizzard Zone.
However, you will still receive initial damage when your body is hit with the Molotov.
We’ve noticed the friendly Folded Shields seemed a bit too hidden in the snow. We’re digging them out by increasing their spawn rate by approximately 172%.
Item spawn spots have been increased in Train Station, Villa, Castle, and Winery to further richen looting experience in various parts of Vikendi.
Adjusted footstep and weapon sounds of the surface/underground so they sound more distinct from each other.
We’ll be balancing the Mk12 a bit this update. Our graphs on weapon loot rate, kill rate, etc. were showing us Mk12’s overperformance over its other DMR fellows. Therefore, we’ve decided to go ahead with some healthy balance changes and made sure to adjust the Mk12 so that it’ll still remain a helpful, hard-hitting weapon but not outshining other options too much.
Damage: 51 -> 50
Initial Bullet Speed: 930m/s -> 900m/s
Recoil recovery: Reduced by approximately 6%.
Recoil speed: Increased by approximately 2%.
Weapon spawn balance
We have adjusted the general spawn rates of 5.56mm and 7.62mm weapons (AR, DMR, LMG only) to have them share similar spawn rates, and to provide more primary weapon options to our players.
This spawn balance applies to every map and mode.
Zima has been slightly sized up.
Vehicle models with open roofs such as the UAZ, Mirado, and Pickup Truck have been removed as they made drivers/passengers a bit too vulnerable.
Dacia and UAZ will now spawn in Taego.
Trunks have been added to Pickup Trucks and UAZ.
An option to hide your in-game vest and belt has been added to settings.
Inventory shortcut (Show/hide Vest/Belt) UI only available in PC.
< Dev’s Comment >
We’d like to add a few extra words about the removal of UAZ, Mirado, and Pickup Truck’s roof-less models. As we have released and balanced many of our existing vehicles, we’ve noticed specific vehicle models and types needed some tidying up. So we’ve decided to stick to a single model only for the UAZ, Mirado, and Pickup Truck and keep their roofs on for better cover.
Ranked – Season 22
A new challenging Season of Ranked – Season 22 has arrived this update.
The leaderboard will reset after the Live Server maintenance.
Check out your final Tier from the previous season through your Career page.
Season 21 Rewards
Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.
Season 21 Rewards
Bronze PUBG ID Emblem
Silver PUBG ID Emblem
Gold PUBG ID Emblem Ranked Parachute Skin
Animated Platinum PUBG ID Emblem Ranked Parachute Skin Platinum Medal
Animated Diamond PUBG ID Emblem Ranked Parachute Skin Platinum, Diamond Medal
Animated Master PUBG ID Emblem Animated Master Nameplate Ranked Parachute Skin Platinum, Diamond, Master Medal
Bonus rewards for Top 500 players: – Animated Top 500 PUBG ID Emblem – Animated Top 500 Nameplate
The Parachute skin and Medals are permanent rewards.
The rest of the obtainable rewards are available for use during a single Ranked season.
Rewards can be found in your Inventory once Season 22 starts.
Once Season 22 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.
Intense Battle Royale mode has been added to Custom Matches. Enjoy that quick Chicken Dinner even more with friends!
Min: 2 players, max: 16 players
FPP/TPP both available.
Maps are selectable among Erangel/Miramar/Taego/Deston, but the specific play areas within each map will be selected randomly.
The new Moonlight weather/Bear/Thermal 4x Scope have been added to Vikendi’s Custom Match settings.
Haven has been added to Custom Match.
The preview for equipping item slots in Customize Lobby have been added.
Optimized several in-game UI such as the health bar, blood effects when hit, Inventory, etc. to improve frame rates.
Fixed several hitches (in-game footsteps, PUBG ID loadings, equipping weapon skins, etc.) to improve frame rates.
The logic for interaction canceling in vehicles has been improved for certain in-game situations.
This especially applies to low-end devices.
General in-game bugs have been fixed.
Improved the issue where you were unable to revive your knocked out teammate you were carrying.
Fixed the issue where you are unable to see another player’s emote from within a certain range.
Fixed the issue where a spectator is unable to see the Airboat’s boost effects.
Fixed the issue where your body moves slowly out from the window when you shoot from seats 2~4 in a Pickup Truck.
Fixed the issue where your settings from Custom Match – Match Settings – DBNO Revive Time are not applied to your session.
Fixed the issue where the area goes black within a certain range in the ocean.
(PC) Fixed the spectating issue where you hear a specific ringing sound from the player you’re spectating but the sound persists even after switching to a different player.
(PC) Fixed the issue where your perspective looks briefly awkward after you follow certain steps in FPP then switch to TPP.
(PC) Fixed the issue where the screen is awkwardly displayed when you reaccess the game when you’re on an Emergency Pickup plane.
(PC) Fixed the issue where your footsteps sound slightly louder when you sprint left/right/back when your movement speed is identical as normal walking.
(PC) Fixed the issue where the sound is not played consecutively for Victory Dance 56.
Fixed collision, texture, performance, and more general issues in Vikendi, Miramar, and Karakin.
Fixed the issue where a loss of grass was discovered at a certain area in Sanhok.
(Console) Fixed the issue where Tactical Trucks were attacking each other in Haven.
Fixed the issue where the K2’s rail preview UI did not match its in-game UI.
Fixed the issue where equipment such as the vest or helmet shown with red gauges in the Inventory show reversed red gauges when placed in the Drone’s inventory.
Fixed the issue where the “Not enough space” UI shows up when a character with a full inventory (holding a Self-AED) gets knocked out in front of an item.
Fixed the issue where only the player coming in first place is displayed on the results screen for both the host and observer in Custom Matches.
Fixed the incorrect translation issue with the “Basic Killfeed Skin” and “Special Killfeed Skin” in Hideout – Weapon.
Fixed the issue where the player who killed you is not shown on the report window in Arcade – Team Deathmatch.
Fixed the issue where the progressive weapon item slot’s Lv.1 UI is not consistently displayed on the Step Up page.
(PC) Fixed the issue where the menus weren’t working properly in the Event page.
(PC) Fixed the issue where you are unable to separate your weapon skin stacks in Customize.
(PC) Fixed the issue where the “Phase 1” label is displayed on the minimap when you’re waiting on the starting island.
(PC) Fixed the issue where the Phoenix weapon item’s images are not shown in Steam – Item Inventory.
(Console) Fixed the issue where the sound is not played when moving focus in Hideout – Scrap Broker.
(Console) Fixed the UI issue of the next page of the pop-up that shows up when you Salvage a high-tier weapon skin.
Items & Skins
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
Fixed the issue where a female character’s left arm goes transparent when equipping Handwraps with the Huya Biker Jacket.
Fixed the clipping issue on the waist when a female character equips Dead by Daylight “The Legion” Jacket with Wasted Future Pants.
Fixed the clipping issue on the head when a male character equips the Legend Status Hat.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.